Only I Have Skills (OIHS) follows an unassuming, underwhelming protagonist whose life ends abruptly under the wheels of a speeding truck. Things turn out better than expected when he wakes up in a medieval fantasy world filled with magic and monsters, with one big question hanging over him: how does someone like him survive?
Built as a semi-linear 2DCGgayvisual novel with a furry male cast, the game runs on text-based storytelling with monster encounters, group scenes, and the slow expansion of the protagonist's role in his new world as he figures out exactly what skills he actually has.
Changelog
v1.00
STUDY
End the timer here and proceed to the conclusion of the Heist arc (I... still don't know how I'm going to implement the Timer system... Hmm, will figure that out eventually).
v0.26
LOUNGE
1 encounter; provides one solution option to a puzzle elsewhere (the other solution to this puzzle was added in a previous Build already)
STUDY
1 encounter; contains an optional NSFW scene (which requires Player to have seen a certain scene on their 3rd visit to the Farms)
Exploring the study (nothing much; just set-up for Build 0.27)
LIBRARY
Long linear encounter; plot-heavy, plot-important
v0.25
KENNELS:
Exploring the Kennels (Stables is grouped under it; I'm not going to add any scenes to Stables, since there's too many areas already)
2 possible solutions to the puzzle here (1 has been implemented, 1 will be added in Build 0.26)
BARRACKS:
Exploring the Barracks
1 smut encounter (with an option to 'go further' if Player has the required Skill)
Another encounter here that will give Player the solution to 2 puzzles elsewhere (if you haven't solved them already)
MASTERS:
1 encounter with a smut and non-smut variation (when Time Left system is implemented, these 2 options will cost time differently)
Encounter in the Treasurer's bedchamber (if Player fails every check, they will be locked out of the room forever)
1 puzzle (with only 1 solution that the Player has to find elsewhere)
v0.24
CONTENT
Pantry puzzle — there are 2 solutions, but 1 is not implemented yet
Kitchen event (you clutz!)
Servants' latrine event (he'll be gone if you finish the Kitchen event before seeing him)
Main corridor — 4 dialogue variations as hints (more will be added)
v0.23.3
Thanks for the wait, everyone! Here's the biggest chapter I've written since... forever, maybe. No idea what happened; it was just supposed to be set-up for the next arc... but things just kept getting longer and longer. And then I decided to get ambitious and draw even more sprites It's a thicc one, so feel free to take it slow, I guess.
This was a particularly hard chapter to write. Mostly because I've become so used to the episodic nature of Rajt encounters — and now we're back to heavy plot points. The meaty, gritty stuff. So things might be a little more serious than the usual. Pacing was a little difficult to nail down due to... certain developments — no spoilers. But all this is the fun of writing, right?
Anyway. I've also had to change some parts of the Minervus encounter. At first, I thought you'd only get to meet him if you helped the Wolf Thief in the Marketplace. But then I realised that Minervus is entirely essential to the concluding arc of the Tasks, so people who chose to send the Wolf to jail would be locked out. I've fixed it now... but there might be mistakes. Let me know!
That's about it from me. Enjoy!
This game is NSFW and features homoerotic content targeted towards submissive bottoms. Content Warning: Only I Have Skills features sexual content containing non-con elements, non-human sex, violence, gangbang, impregnation, and more. If any of these trouble you, please proceed with caution.